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A-Reality VR - Lesson Design
Project Description: A-Reality VR is an in-development hands-on companion app that augments the learning material found on the company's web platform. A-Reality has partnered with leading electronic music artists who want to teach music courses on the web and in VR. During R&D, I was given the opportunity to design and implement my own VR learning content. The result of that is a short learning module that explains what sound is at a fundamental level. Check it out on App Lab!
Responsible for: Lesson design, lesson script, all visual aspects (excluding the bee, dancing and walking animations, keyboard, and earth skybox), lesson implementation and coding in Unity.
Challenges: Creating a lesson that utilizes the strengths of VR to teach content in an engaging way.
Software: Maya, Substance Painter, Unity (standard render pipeline)
**Runs at 72fps on standalone Quest 2**
Responsible for: Lesson design, lesson script, all visual aspects (excluding the bee, dancing and walking animations, keyboard, and earth skybox), lesson implementation and coding in Unity.
Challenges: Creating a lesson that utilizes the strengths of VR to teach content in an engaging way.
Software: Maya, Substance Painter, Unity (standard render pipeline)
**Runs at 72fps on standalone Quest 2**
Recorded in headset on Quest 2